About Our Company
WhiteBox Learning is a leading software as a service (SaaS) provider of a comprehensive standards-based learning system that offers science, technology, engineering and mathematics (STEM) applications and suite of products for science and pre-engineering classes in grades 6-12.
In 2017, WhiteBox Learning was acquired by Flinn Scientific, Inc., the preferred science supplier by educators and leading provider of teaching and learning resources. Based in Batavia, Illinois, Flinn Scientific is committed to unsurpassed customer service by providing the science community with the very best science education resources and supplies, safety information, instructional materials and programs to facilitate their vital work. Over 150,000 science educators rely on Flinn Scientific annually for resources in science teaching and learning and for district-wide science education solutions. For more information, visit www.flinnsci.com.
About the WhiteBox Learning System
The WhiteBox Learning System offers 12 different activity-based, problem-based STEM Software Applications that allow students to research, design, analyze, simulate, and compete with fellow classmates around the “world”, 24/7, all virtually, from any browser. Students also have the option to output templates and to build their designs as a hands-on activity and/or with the use of a 3D printer, thereby “connecting the virtual to the physical”® and completing the full engineering process.
The Learning System includes a fully-integrated, web-based graphically displayed teacher dashboard that ensures students are “moving beyond trial and error”, by reporting in real-time, the links between the students’ STEM content knowledge and their knowledge application. Measuring and Monitoring tools include student time-on-task, quiz scores, number of design iterations, and design performance. The Curriculum also includes Daily Implementation Pacing Guides and Student Accountability Measures.
The WhiteBox STEM Software Applications currently available include: Gliders 2.0 (Aeronautics), Green Car 2.0 (Renewable Engineering), Structures 2.0 (Statics), Dragster 2.0 (Newton's Laws), Rockets 2.0 (Rocketry and Ballistics), Mousetrap Car 2.0 (Simple Machines), Prosthetics 2.0 (Bio-Physics), Rover 2.0 (Robotics and Mechatronics), Shelter 2.0 (Conductive Heat Flow), KidWind 2.0 (Wind Turbines), Solar (Solar Cell Design), and Drone (Quadcopter Flight Dynamics).